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Case Study: Mentoring

About the projects

We have had the pleasure of working with several talented students. The projects listed below were developed by these students, with the PI serving as a guide.

In-Class Projects

This class follows the "project-based learning" principle by letting the students explore and design their own idea.

Course: Real-time Gaming Systems

This project involves designing a simple game on a Xilinx Artix-7 (AC701) board using dual-core MicroBlaze processors, where one core controls HDMI output, and the other manages and renders the game. The game logic is implemented with FreeRTOS.

Demos

Snake - Demo 1 Snake - Demo 2
Flappy Bird Fighter

Student Design and Research Contributions

Student Competitions

SpikingGAN at 29th LSI Design Contest

Our team presented a project on Spiking Generative Adversarial Network (Spiking GAN). The work explores how generative models can be implemented using spiking neural networks, enabling energy-efficient generative AI suitable for neuromorphic and edge computing platforms. The project was recognized for its novelty, technical contribution, and presentation quality, earning both the Runner-Up Prize and the Kyushu Keisokki Co., Ltd. Award.

news

Vibration-Compensated Spoon at IEEE SEACAS Hackathon

View on Facebook (IEEE CASS Malaysia)

Our students won the 1st prize at the SEACAS 2019 Hackathon with the "Magic Spoon" project, a prototype designed to stabilize hand tremors commonly experienced by Parkinson's patients. Unlike conventional PID control, this project utilized a single-layer perceptron to control a servo motor, and included a database and Android application for diagnosis and treatment suggestions.

Our team also participated in the IEEE CASS Student Design Competition, held as part of ISCAS 2020 in Seville, Spain, with both in-person and online attendance due to the Covid-19 pandemic.